Sharkmob
Summary
Year: May 2022 – Nov 2024
Company: Sharkmob
Position: Gameplay engineer
Programming languages: C++
Engine: Unreal 5
Worked on Exoborne for the first 6 months of my employment. Afterwards worked on an unanounced cancelled project. Experience creating gameplay systems, Combat abilities using GAS, and Enemy abilities.
Website: https://www.sharkmob.com/about