Tanks
Summary
Year: 2015
Tools: Visual studio
Programming languages: C++
I made a little tank AI using a system provided by a teachers which is similar to using co-routines in Unity. The tanks consist of:
- Hunting mode
- Hiding mode
- Healing mode
In hunting mode the tanks search for the closest enemy and attacks this tank. In hiding mode It will try to move away from the enemy tanks and in healing mode it will move to the charging stations until the tanks have sufficient health.