Work: Everywhere

EVERYWHERE

Summary

Year: 2018 – 2022

Company: Build a Rocket Boy

Work

Position: Gameplay Scripter (2021 – 2022)
Associate Gameplay Scripter (2018 – 2021)

Programming languages: Lua

Engine: Unreal Engine 4, Amazon Lumberyard

Worked as a gameplay scripter created the first iteration of the User generated content tools in the Amazon lumberyard engine. Later we ported these gameplay tools to Unreal 4.

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