EVERYWHERE
Summary
Year: 2018 – 2022
Company: Build a Rocket Boy
Work
Position: Gameplay Scripter (2021 – 2022)
Associate Gameplay Scripter (2018 – 2021)
Programming languages: Lua
Engine: Unreal Engine 4, Amazon Lumberyard
Worked as a gameplay scripter created the first iteration of the User generated content tools in the Amazon lumberyard engine. Later we ported these gameplay tools to Unreal 4.
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